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arcais | 28 December, 2007 10:45
SMART Technologies announces that schools, teachers and students now have access to the SMART Learning Marketplace, a Web-based subscription service which provides the largest repository of on-line education content available. With the SMART Learning Marketplace, teachers can bring a world of learning resources into the classroom. They can take students on virtual field trips to many of the world’s best museums and galleries. They can move beyond the confines of a textbook to create compelling learning experiences with the Marketplace’s resource library by using video files, images, audio files, or manipulatives to enhance lessons, while supporting a variety of learning styles. Featuring more than one million professionally developed pieces of content, the library is regularly updated, so there is always a myriad of multimedia resources available to help create engaging lesson activities. All of the content in the Marketplace is copyright-cleared, making it legal to use. The SMART Learning Marketplace, powered by the Global Grid for Learning, is the result of an alliance between SMART and Cambridge University Press, the oldest printer and publisher in the world.
The Marketplace is fully integrated with Notebook™ collaborative learning software. Subscribers simply conduct a search right in the software, or from the Marketplace website, and download content directly onto the Notebook page. The SMART Learning Marketplace’s content comes from the world’s top education publishers, technology and software educators, and museums, including the Bridgeman Art Library, Scran, Encyclopedia Britannica, Reuters and Cambridge University Press.
“The SMART Learning Marketplace has proven to be an incredibly valuable resource for creating engaging lessons,” says Joey Savoy, a teacher in New Brunswick, Canada, who has been using a trial version of the product. “Once they see their teachers use it, many of our students choose the Marketplace resources for their presentations.”
“Increasingly, educators are turning to digital content as an effective way to offer an engaging and dynamic learning experience,” says Nancy Knowlton, SMART’s CEO. “The SMART Learning Marketplace makes it easy to access trusted, high-quality resources from a variety of publishers and sources.”
Features of the SMART Learning Marketplace
Large content repository – Over one million pieces of content available, and new content is added regularly.
Copyright-cleared – Learning resources are royalty free and free of legal restrictions, so content can be used at no additional charge for the duration of the subscription.
Professionally developed resources – All learning resources are developed by trusted education content providers, ensuring crisp, clear images, video and audio.
Integrated with Notebook collaborative learning software – Content can be accessed from and loads into the Gallery within Notebook software. An Add to Notebook icon downloads the selected content directly onto an open Notebook page, so lessons can be quickly created.
arcais | 27 December, 2007 09:48
For decades, quiz tournaments, also known as quiz bowls, have been a popular way for teachers to encourage class involvement, greater retention of curriculum material and, consequently, higher test scores. The wireless GeoSafari Quiz Bowl system for grades 3 and up enables teachers to create questions using game-authoring software, to assign a point value for each question, to type in player names, and to print out questions and answers for a quiz moderator.
After the moderator asks the question, the name of the student who "buzzes in" first is displayed on the team's scoreboard unit. Once the answer is given, the moderator presses "correct" or "incorrect" on the error-proof Host Controller and the Scoreboard displays the result with lively sound effects and flashing lights. Questions can be assigned a time value and teachers can also create bonus questions in order to add to the excitement.
Quiz Bowl Scoreboards have two triple-color LEDs on the back and front of the units for response acknowledgment. The unit´s five-character display shows the teams´ scores. If the teacher chooses to type players´ names into the system, the unit will show the name of the first player to press his or her remote. Teachers can create and store up to 5,000 questions for a maximum of 100 games of 50 questions or 50 games of 100 questions.
The basic kit comes with 10 player remotes in order to accommodate two teams of five players each. However, sets of extra scoreboards and player remotes may be purchased to accommodate additional teams. Teachers may also opt to not type names into the system to allow players the opportunity to share the remotes and accommodate larger teams.
According to Jim Whitney, President of Educational Insights, "The GeoSafari Quiz Bowl brings cutting-edge technology to the classic quiz tournaments, and offers a new twist on learning. Quiz tournaments are conducted on local, state, regional and national levels throughout the country. Elementary schools, middle schools, high schools and colleges can use the system for anything from small class review sessions to large inter-scholastic events."
arcais | 26 December, 2007 09:59
arcais | 21 December, 2007 10:33
Nearly 85 percent of teachers who use Vision classroom management software to teach with technology report that it increases their interaction with students and gives them more time to focus on individual student needs, a GenevaLogic survey of teachers, technology coordinators and school library media specialists revealed. A white paper, "Classroom Technology & Student-Teacher Interaction," featuring the results of this survey is available from the GenevaLogic Web site.
Founded in 1996, GenevaLogic is a privately held company whose Vision classroom management software is used in more than 50,000 classrooms worldwide. Vision is the easy-to-use classroom management software that empowers teachers and trainers to guide and supervise student computer activity from the instructor’s computer screen. Teachers use Vision to enhance learning, supervise student progress, monitor or prevent Web browsing, share computer screens and remotely control student computers.
In responding to the survey, teachers shared the way that Vision has "revolutionized" teaching with technology.
Molly Brog, a teacher at La Grande High School in Oregon, said, "Vision has revolutionized instruction in a lab setting. Kids are engaged in learning, and they are able to see lessons and other supplementary materials at close range."
Christa Varacalli, a teacher at Hamilton West High School in New Jersey, was among those who said Vision gives them more time to personalize instruction. "Students seem much more excited about their work when they know it is being viewed," she said. "They try harder, knowing I could see their work at any time. Students in the far reaches of the room can now get as much attention as those in the front areas."
Tamille Buckell, a computer lab instructional aide coordinator at Santa Fe Middle School in Monrovia, Calif., also said that teaching with Vision has transformed her computer lab. "The tone of this lab has changed from a place where students call out questions and get frustrated with my inability to help them all to a place where instructions, methods and techniques are modeled first. It’s a lot more productive."
To extend the opportunity to see the way that Vision can transform teaching with technology, the GenevaLogic Foundation recently announced the GenevaLogic Visionary Grants. Four GenevaLogic Visionary Grants, designed to recognize teachers who have an innovative vision of the ways that instructional technology powered by Vision classroom management software can improve teaching and learning, will be awarded in January 2008.
Successful applicants are eligible to receive either a Vision Class Kit or a Vision School Kit. In addition, all grantees will also receive a personal membership in the International Society for Technology in Education (ISTE), which includes many valuable benefits, such as a subscription to one of the organization’s leading publications, discounts on books and materials, and discounted registration for the National Educational Computing Conference (NECC). The deadline for applications is Dec. 28, 2007.
arcais | 20 December, 2007 10:24
arcais | 19 December, 2007 09:50
On Wednesday, Dec. 12, Renaissance Learning began shipping an updated version of AccelTest that is included with the 2Know! classroom response system. The new version will be available to existing customers as a free download and included in new systems shipped.
The 2Know! classroom response system is already a proven effective product to accelerate learning and measure success. To enhance the 2Know! classroom response system, state and national standards have been integrated into the AccelTest assessment software. AccelTest 3.0 enables the correlation of classroom based activities such as homework, quizzes, and tests with national standards and state standards for all 50 U.S. states, grades K-12 and for the following disciplines: Reading/Language Arts, Math, Science, and Social Studies. Reporting on the results of aligned assignments is available by student and class for single assignments or multiple assignments. This software was designed to meet the needs of schools working to meet their state's educational standards.
In addition, the following enhancements are included:
-Support for custom student IDs of up to 12 digits in length is available in this release. This allows customers to use predefined numbers, such as lunch numbers, in AccelTest and students have the opportunity to use one ID for all classes. These numbers can be imported easily with the student names to save teachers time.
-An update to the student-paced session feature enables results to be automatically provided to students on the Renaissance Responder screen. Now, students can work at their own pace on assignments created specifically for them, plus they can see their results before moving on to another assignment or practice work. This feature can be turned on/off by the teacher.
-The ability to export assignment results to a .csv format which can be opened using Microsoft Excel. Using this feature, educators can work with the raw data to analyze individual classes or merge data together to analyze multiple classes together.
arcais | 18 December, 2007 10:07
Google Earth & GPS Classroom Activities- Intermediate Science: Grades 5-8
Aligned with ISTE Standards
Based on Google Earth and Geocaching (the exciting GPS adventure where players find real-life hidden “treasure”.) The innovative activities in this book will introduce, reinforce, and enrich concepts taught in life, earth, and physical sciences. Lessons include teaching procedures, standards alignments, student activity sheets, product samples, answer keys, and lesson extensions. Each lesson is customizable by modifying the files on the CD-ROM. Grades 5-8
Features:
-Multimedia Resources
-Interactive Geocaching activities
-Customized Google Earth files
-Comprehensive teacher instructions
-Lesson plan extensions
-Answer keys and sample student projects
Benefits:
-Real-world problem solving
-Motivate your students with real-life, problem solving scenarios
-Bring the sights, sounds, and information of the world to your students
-Students travel the world, collecting and analyzing information to solve real-world problems
-Engage students in highly motivating “treasure” hunts to acquire science skills and knowledge
-Invigorate your lessons with trips around the world
-Tap into billion dollar military satellite technology to teach your students science concepts
arcais | 17 December, 2007 10:07
arcais | 14 December, 2007 11:04
arcais | 13 December, 2007 10:11
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